CompositingDynamicsLightingLook DevModellingRenderingRiggingTexturing
Dracula 2020
This was such a fun VFX project, I was a Senior 3D generalist working on many parts of this project over several months. I created 3D environments, set extensions, creatures and rigs, a fully rigged dynamic digital double for dracula and his simmed cape, swarms of bats, flies and other creatures as well as many various small props. One of the main challenges with this project though that I quite enjoyed was the spooky atmospheric lighting.